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Game Detail

Rise of Nations

Hyperant • Tracked since Apr 29, 2026 · 100 days of data

Strategy

Live CCU

2,454

Growth (24h)

-0.2%

Approval

87.2%

Last update

12 days ago

Creator

Hyperant

User

Genre

Strategy

Age rating

Maturity: Minimal

Published

Nov 14, 2018

7.9 years ago

Server size

700 players

~4 servers at current CCU

Visits

310.3M

650.5K favorites · lifetime

Visible sorts

Top RevisitedTrending in Strategy

Engagement

Measured from Aug 23, 2026 to Sep 19, 2026 — 28 of those 28 days were collected.

Time per visit

26 min

Player-hours ÷ visits

Favorites per 1K visits

2.22

New favorites ÷ new visits, last 28 days

Visits per day

74.3K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 151 live Strategy games.

Strategy
Live CCU2,454
87th percentile87%

Cohort median 127

Approval87.2%
29th percentile29%

Cohort median 93.2%

Favorites / 1K visits2.22
50th percentile50%

Cohort median 2.23 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Apr 29, 2026

30 days of player history for Rise of Nations

Concurrent players, favourites per day and visit rate, plotted hour by hour — from 100 days of collected data going back to Apr 29, 2026. Free with an account, and free permanently.

This chart shows the most recent 30 days. Rise of Nations has 100 days of collected history going back to Apr 29, 2026 open it in the dashboard to move the window.

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Revisited, Trending in Strategy — see where it has sat on those boards, hour by hour.

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How many players does Rise of Nations have right now?

As of 20 September 2026 at 21:00 UTC, Rise of Nations had 2,454 concurrent players on Roblox, according to BloxBunny’s sampling of the Roblox public API. It has 310.3M lifetime visits and a 87.2% approval rating. Rise of Nations is a Roblox experience by Hyperant in the Strategy genre.

BloxBunny has recorded 100 days of data for Rise of Nations, starting 2026-04-29. Every figure on this page is collected rather than estimated: player counts, visits, favorites and Roblox sort rankings are captured every hour while players are online, and periods with no collected data are shown as breaks in the charts rather than smoothed over — see our data coverage page for what was collected when.

Roblox publishes which games are on a discovery sort right now, but never how long a placement lasts. BloxBunny records Rise of Nations's position hourly, so that history exists here. Creators tracking their own game use BloxBunny alerts to be told within the hour when it enters or leaves a sort, spikes, or drops.

Rise of Nations averaged 1,461 concurrent players over the last week, up 10% on the week before. Its best daily average in this window is the most recent day, at 2,151 concurrent players.

Curious what Rise of Nations earns? See the revenue estimate below, or use the free calculator to model your own game’s earnings from visit rates and engagement.

Estimated earnings for Rise of Nations

Modelled from 74,277 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$6.1K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

Subscribe to seeOr estimate it yourself with the free calculator

Put this player count on your own page

A badge for Rise of Nations, free to use anywhere — Discord, your DevForum post, your game's own site. It shows Roblox's reported concurrent player count from our most recent sample. That sample is taken hourly while anyone is playing, so the badge can be up to an hour behind and is not a real-time counter. While a game has no players it is sampled about once a day — which is only ever a badge reading zero — and it returns to hourly on the next pass after someone joins. Gaps in collection are published on our coverage page.

Rise of Nations live player count
<a href="https://bloxbunny.com/games/918677693/rise-of-nations"><img src="https://bloxbunny.com/badge/918677693.svg" alt="Rise of Nations player count, sampled by BloxBunny"></a>

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