Tools
Roblox game revenue calculator
Estimate what a Roblox game earns from its daily visits, after Roblox's 30% cut and the DevEx conversion.
This is an estimate, not a figure. Roblox publishes no per-game revenue. The two quantities that decide the answer — what share of visitors buy, and what they spend — cannot be seen from outside any game. So this returns a range, and shows every assumption behind it.
Inputs
Not lifetime visits. A game with 500M visits over five years may be earning nothing today.
A commitment signal. Around 8 is ordinary.
The strongest signal here. Purchases happen deep in a session, and Premium Payouts accrue per minute. Around 15 is ordinary.
Leave blank to derive it from the settings above. Base rate is 0.8 R$/visit.
Estimated developer earnings
After Roblox's 30% cut, converted at the DevEx rate.
Conservative
$1.9K
per month
Typical
$4.3K
per month
Optimistic
$9.2K
per month
How this was derived
The optimistic end runs further on strong signals because those games have more ways to beat a flat per-visit average — mature game-pass catalogues, repeatable developer products, and Premium Payouts, which accrue per minute of engagement and are not subject to the 30% marketplace cut.
Estimating a specific game?
The calculator above works from numbers you supply. For a game we track, the same model runs on figures measured rather than guessed — its own visits per day, session length and favourites, sampled hourly — which removes the largest source of error above. That band is part of Indie.
Common questions
How much money does a Roblox game make?
There is no public figure — Roblox does not publish per-game revenue, and no tool can tell you exactly. What can be estimated is a range, working from visits: visits × Robux spent per visit gives gross Robux, Roblox takes 30%, and the remainder converts to USD at the DevEx rate of $0.0038 per earned Robux. The uncertainty is large because the share of visitors who buy anything (typically 1-3%) and what they spend (50-500 Robux) cannot be observed from outside.
How many Robux does a game earn per visit?
The common rule of thumb is around 0.8 Robux per visit gross, but it varies enormously by genre. Simulators and tycoons sell repeatable upgrades and earn well above that; obbies and party games earn far less. Approval rating and how many players favourite a game also matter, because returning players are the ones who spend.
Why is the estimate a range instead of a number?
Because a single number would be false precision. Conversion rate alone spans 1-3% — a factor of three — before average spend, game-pass pricing or Premium Payouts are considered. Any tool quoting one exact figure for a game it cannot see inside is guessing and hiding it.
Does the estimate include Premium Payouts?
Not directly. Premium Payouts pay developers for time that Roblox Premium subscribers spend in a game, they are not subject to the 30% marketplace cut, and Roblox does not publish the per-minute rate. They are one reason a well-retained game can beat a flat per-visit estimate, which is why the optimistic end of the range runs further for games with strong engagement signals.
What is the DevEx rate in 2026?
Roblox pays $0.0038 per earned Robux as the standard rate for Robux earned after 5 September 2025. Balances earned before that date cash out at the older $0.0035. Since 8 June 2026 there is also a US 18+ rate of $0.0054 — a 42% uplift — but it applies only to qualifying spend from age-verified US players 18 and over, so it does not apply to a whole balance.
For the longer version — payout mechanics, Premium Payouts and what developers actually take home — read how much money Roblox developers make.
Converting Robux to dollars instead? Use the Robux to USD converter. Looking at a specific game? Browse tracked games — each one carries an estimate built from its own measured daily visits. Or check the highest earning games ranked by revenue.