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Game Detail

[♾️INFINITE VOID] Jujutsu: Zero

Studio Resonance • Tracked since Apr 28, 2026 · 91 days of data

RPG

Live CCU

5,501

Growth (24h)

-10.4%

Approval

95.4%

Last update

yesterday

Creator

Studio Resonance

Group

Genre

RPG

Age rating

Maturity: Mild

Published

Nov 4, 2024

1.8 years ago

Server size

14 players

~393 servers at current CCU

Visits

117.8M

198.8K favorites · lifetime

Visible sorts

Top EarningTrending in RPG

Engagement

Measured from Aug 13, 2026 to Sep 9, 2026 — 28 of those 28 days were collected.

Time per visit

26 min

Player-hours ÷ visits

Favorites per 1K visits

1.3

New favorites ÷ new visits, last 28 days

Visits per day

458.4K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 140 live RPG games.

RPG
Live CCU5,501
91st percentile91%

Cohort median 290

Approval95.4%
53rd percentile53%

Cohort median 94.7%

Favorites / 1K visits1.30
22nd percentile22%

Cohort median 3.37 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Apr 28, 2026

30 days of player history for [♾️INFINITE VOID] Jujutsu: Zero

Concurrent players, favourites per day and visit rate, plotted hour by hour — from 91 days of collected data going back to Apr 28, 2026. Free with an account, and free permanently.

This chart shows the most recent 30 days. [♾️INFINITE VOID] Jujutsu: Zero has 91 days of collected history going back to Apr 28, 2026 open it in the dashboard to move the window.

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Earning, Trending in RPG — see where it has sat on those boards, hour by hour.

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How many players does [♾️INFINITE VOID] Jujutsu: Zero have right now?

As of 10 September 2026 at 11:00 UTC, [♾️INFINITE VOID] Jujutsu: Zero had 5,501 concurrent players on Roblox, according to BloxBunny’s sampling of the Roblox public API. It has 117.8M lifetime visits and a 95.4% approval rating. [♾️INFINITE VOID] Jujutsu: Zero is a Roblox experience by Studio Resonance in the RPG genre.

BloxBunny has recorded 91 days of data for [♾️INFINITE VOID] Jujutsu: Zero, starting 2026-04-28. Every figure on this page is collected rather than estimated: player counts, visits, favorites and Roblox sort rankings are captured every hour while players are online, and periods with no collected data are shown as breaks in the charts rather than smoothed over — see our data coverage page for what was collected when.

[♾️INFINITE VOID] Jujutsu: Zero averaged 8,071 concurrent players over the last week, down 13% on the week before. Its best daily average in this window was 13,556 concurrent players, 10 days ago.

Curious what [♾️INFINITE VOID] Jujutsu: Zero earns? See the revenue estimate below, or use the free calculator to model your own game’s earnings from visit rates and engagement.

Estimated earnings for [♾️INFINITE VOID] Jujutsu: Zero

Modelled from 458,411 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$40.1K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

Subscribe to seeOr estimate it yourself with the free calculator

Put this player count on your own page

A badge for [♾️INFINITE VOID] Jujutsu: Zero, free to use anywhere — Discord, your DevForum post, your game's own site. It shows Roblox's reported concurrent player count from our most recent sample. That sample is taken hourly while anyone is playing, so the badge can be up to an hour behind and is not a real-time counter. While a game has no players it is sampled about once a day — which is only ever a badge reading zero — and it returns to hourly on the next pass after someone joins. Gaps in collection are published on our coverage page.

[♾️INFINITE VOID] Jujutsu: Zero live player count
<a href="https://bloxbunny.com/games/6760085372/infinite-void-jujutsu-zero"><img src="https://bloxbunny.com/badge/6760085372.svg" alt="[♾️INFINITE VOID] Jujutsu: Zero player count, sampled by BloxBunny"></a>

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