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Game Detail

[♾️QOL] Jujutsu: Zero

Studio Resonance • Tracked since Apr 28, 2026 · 95 days of data

RPG

Live CCU

6,881

Growth (24h)

+10.4%

Approval

95.4%

Last update

today

Creator

Studio Resonance

Group

Genre

RPG

Age rating

Maturity: Mild

Published

Nov 4, 2024

1.9 years ago

Server size

14 players

~492 servers at current CCU

Visits

119.3M

200.9K favorites · lifetime

Visible sorts

Top EarningTrending in RPG

Engagement

Measured from Aug 17, 2026 to Sep 13, 2026 — 28 of those 28 days were collected.

Time per visit

26 min

Player-hours ÷ visits

Favorites per 1K visits

1.31

New favorites ÷ new visits, last 28 days

Visits per day

443.3K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 139 live RPG games.

RPG
Live CCU6,881
94th percentile94%

Cohort median 337

Approval95.4%
56th percentile56%

Cohort median 94.7%

Favorites / 1K visits1.31
23rd percentile23%

Cohort median 3.19 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Apr 28, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Earning, Trending in RPG — see where it has sat on those boards, hour by hour.

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Estimated earnings for [♾️QOL] Jujutsu: Zero

Modelled from 443,323 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$38.8K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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