Game Detail
[EVENT] Pull a Sword
xFrozen Obbys • Tracked since Aug 20, 2026 · 39 days of data
Live CCU
735
Growth (24h)
-13.3%
Approval
97.3%
Last update
today
Profile
Open on RobloxGenre
Simulation
Age rating
Maturity: Mild
Published
Jun 22, 2023
3.3 years ago
Server size
8 players
~92 servers at current CCU
Visits
403.8M
645.8K favorites · lifetime
Visible sorts
Engagement
Measured from Aug 30, 2026 to Sep 26, 2026 — 28 of those 28 days were collected.
Time per visit
14 min
Player-hours ÷ visits
Favorites per 1K visits
2.54
New favorites ÷ new visits, last 28 days
Visits per day
62.8K
Change in lifetime visits ÷ 27 days between the first and last reading
Benchmarks
Percentile against 1,869 live Simulation games.
Cohort median 87
Cohort median 94.7%
Cohort median 4.15 · last 28 days
History
Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.
30 days of player history for [EVENT] Pull a Sword
Concurrent players, favourites per day and visit rate, plotted hour by hour — from 39 days of collected data going back to Aug 20, 2026. Free with an account, and free permanently.
This chart shows the most recent 30 days. [EVENT] Pull a Sword has 39 days of collected history going back to Aug 20, 2026 — open it in the dashboard to move the window.
Sort rank history
Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.
Rank history is included with Indie
Currently on More When You Subscribe, Top Rated — see where it has sat on those boards, hour by hour.
Subscribe to seeHow many players does [EVENT] Pull a Sword have right now?
As of 27 September 2026 at 00:00 UTC, [EVENT] Pull a Sword had 735 concurrent players on Roblox, according to BloxBunny’s sampling of the Roblox public API. It has 403.8M lifetime visits and a 97.3% approval rating. [EVENT] Pull a Sword is a Roblox experience by xFrozen Obbys in the Simulation genre.
BloxBunny has recorded 39 days of data for [EVENT] Pull a Sword, starting 2026-08-20. Every figure on this page is collected rather than estimated: player counts, visits, favorites and Roblox sort rankings are captured every hour while players are online, and periods with no collected data are shown as breaks in the charts rather than smoothed over — see our data coverage page for what was collected when.
Roblox publishes which games are on a discovery sort right now, but never how long a placement lasts. BloxBunny records [EVENT] Pull a Sword's position hourly, so that history exists here. Creators tracking their own game use BloxBunny alerts to be told within the hour when it enters or leaves a sort, spikes, or drops.
Over the last week [EVENT] Pull a Sword averaged 599 concurrent players, holding within 5% of the week before.
Curious what [EVENT] Pull a Sword earns? See the revenue estimate below, or use the free calculator to model your own game’s earnings from visit rates and engagement.
What codes does [EVENT] Pull a Sword have?
One code appears in this game's own Roblox description, as collected by BloxBunny on .
DELAY_A_CODE
Taken from the developer's description exactly as written — we have not redeemed them, and Roblox codes expire without notice. If one no longer works, the developer has most likely retired it.
Estimated earnings for [EVENT] Pull a Sword
Modelled from 62,764 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.
Conservative
•••••
per month
Typical
$5.3K
unlock for range
per month
Optimistic
•••••
per month
Earnings estimates are included with Indie
The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.
Subscribe to seeOr estimate it yourself with the free calculatorPut this player count on your own page
A badge for [EVENT] Pull a Sword, free to use anywhere — Discord, your DevForum post, your game's own site. It shows Roblox's reported concurrent player count from our most recent sample. That sample is taken hourly while anyone is playing, so the badge can be up to an hour behind and is not a real-time counter. While a game has no players it is sampled about once a day — which is only ever a badge reading zero — and it returns to hourly on the next pass after someone joins. Gaps in collection are published on our coverage page.
<a href="https://bloxbunny.com/games/4795326392/event-pull-a-sword"><img src="https://bloxbunny.com/badge/4795326392.svg" alt="[EVENT] Pull a Sword player count, sampled by BloxBunny"></a>More Simulation games
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