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Game Detail

πŸš€ Climb Training!

ShagMax Games β€’ Tracked since Aug 11, 2026 Β· 42 days of data

Simulation

Live CCU

123

Growth (24h)

-30.1%

Approval

β€”

Last update

3 months ago

Creator

ShagMax Games

Group

Genre

Simulation

Age rating

β€”

Published

Nov 29, 2025

10 months ago

Server size

20 players

~7 servers at current CCU

Visits

5.9M

350.5K favorites Β· lifetime

Engagement

Measured from Aug 24, 2026 to Sep 20, 2026 β€” 28 of those 28 days were collected.

Time per visit

13 min

Player-hours Γ· visits

Favorites per 1K visits

51.61

New favorites Γ· new visits, last 28 days

Visits per day

25.6K

Change in lifetime visits Γ· 27 days between the first and last reading

Benchmarks

Percentile against 1,716 live Simulation games.

Simulation
Live CCU123
56th percentile56%

Cohort median 84

Approvalβ€”
0th percentile0%

Cohort median 94.7%

Favorites / 1K visits51.61
89th percentile89%

Cohort median 4.02 Β· last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days

30 days of player history for πŸš€ Climb Training!

Concurrent players, favourites per day and visit rate, plotted hour by hour β€” from 42 days of collected data going back to Aug 11, 2026. Free with an account, and free permanently.

This chart shows the most recent 30 days. πŸš€ Climb Training! has 42 days of collected history going back to Aug 11, 2026 β€” open it in the dashboard to move the window.

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

πŸš€ Climb Training! is not on a tracked sort right now. See when it last was.

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How many players does πŸš€ Climb Training! have right now?

As of 21 September 2026 at 11:00 UTC, πŸš€ Climb Training! had 123 concurrent players on Roblox, according to BloxBunny’s sampling of the Roblox public API. It has 5.9M lifetime visits. πŸš€ Climb Training! is a Roblox experience by ShagMax Games in the Simulation genre.

BloxBunny has recorded 42 days of data for πŸš€ Climb Training!, starting 2026-08-11. Every figure on this page is collected rather than estimated: player counts, visits, favorites and Roblox sort rankings are captured every hour while players are online, and periods with no collected data are shown as breaks in the charts rather than smoothed over β€” see our data coverage page for what was collected when.

Roblox publishes which games are on a discovery sort right now, but never how long a placement lasts. BloxBunny records πŸš€ Climb Training!'s position hourly, so that history exists here. Creators tracking their own game use BloxBunny alerts to be told within the hour when it enters or leaves a sort, spikes, or drops.

πŸš€ Climb Training! averaged 155 concurrent players over the last week, down 30% on the week before.

Curious what πŸš€ Climb Training! earns? See the revenue estimate below, or use the free calculator to model your own game’s earnings from visit rates and engagement.

Estimated earnings for πŸš€ Climb Training!

Modelled from 25,637 visits/day measured over the last 27 days. Roblox publishes no per-game revenue β€” this is an estimate, and the range is wide because it has to be.

Conservative

β€’β€’β€’β€’β€’

per month

Typical

$2.5K

unlock for range

per month

Optimistic

β€’β€’β€’β€’β€’

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players β€” not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

Subscribe to seeOr estimate it yourself with the free calculator

Put this player count on your own page

A badge for πŸš€ Climb Training!, free to use anywhere β€” Discord, your DevForum post, your game's own site. It shows Roblox's reported concurrent player count from our most recent sample. That sample is taken hourly while anyone is playing, so the badge can be up to an hour behind and is not a real-time counter. While a game has no players it is sampled about once a day β€” which is only ever a badge reading zero β€” and it returns to hourly on the next pass after someone joins. Gaps in collection are published on our coverage page.

πŸš€ Climb Training! live player count
<a href="https://bloxbunny.com/games/9265621543/climb-training"><img src="https://bloxbunny.com/badge/9265621543.svg" alt="πŸš€ Climb Training! player count, sampled by BloxBunny"></a>

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