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Game Detail

Parkour Pandemic [UPDATE 2!]

Rxinen Projects • Tracked since Jul 21, 2026 · 38 days of data

Survival

Live CCU

2,356

Growth (24h)

-3.4%

Approval

92.1%

Last update

4 days ago

Creator

Rxinen Projects

Group

Genre

Survival

Age rating

Maturity: Minimal

Published

Apr 5, 2026

5 months ago

Server size

10 players

~236 servers at current CCU

Visits

28.9M

185.2K favorites · lifetime

Visible sorts

Top TrendingTrending in Survival

Engagement

Measured from Jul 30, 2026 to Aug 26, 2026 — 28 of those 28 days were collected.

Time per visit

14 min

Player-hours ÷ visits

Favorites per 1K visits

4.84

New favorites ÷ new visits, last 28 days

Visits per day

558.9K

Change in lifetime visits ÷ 27 days elapsed

Benchmarks

Percentile against 403 live Survival games.

Survival
Live CCU2,356
83rd percentile83%

Cohort median 174

Approval92.1%
66th percentile66%

Cohort median 90.3%

Favorites / 1K visits4.84
60th percentile60%

Cohort median 3.27 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 days shown
90d150d1yAlllocked · archive reaches back to Jul 21, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Parkour Pandemic [UPDATE 2!] is currently on Top Trending, Trending in Survival. Rank history shows where it has sat on those boards, hour by hour.

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Estimated earnings for Parkour Pandemic [UPDATE 2!]

Modelled from 558,860 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$54.4K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.