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Game Detail

Run a Restaurant!

Burnt Toast Labs! • Tracked since May 13, 2026 · 82 days of data

Simulation

Live CCU

7,581

Growth (24h)

-16.4%

Approval

98.7%

Last update

today

Creator

Burnt Toast Labs!

Group

Genre

Simulation

Age rating

Maturity: Minimal

Published

Apr 1, 2026

6 months ago

Server size

6 players

~1,264 servers at current CCU

Visits

114.5M

718.8K favorites · lifetime

Visible sorts

Top RatedTop Revisited

Engagement

Measured from Aug 19, 2026 to Sep 15, 2026 — 28 of those 28 days were collected.

Time per visit

24 min

Player-hours ÷ visits

Favorites per 1K visits

3.57

New favorites ÷ new visits, last 28 days

Visits per day

643.5K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 1,665 live Simulation games.

Simulation
Live CCU7,581
97th percentile97%

Cohort median 75

Approval98.7%
95th percentile95%

Cohort median 94.9%

Favorites / 1K visits3.57
47th percentile47%

Cohort median 3.94 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Rated, Top Revisited — see where it has sat on those boards, hour by hour.

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Estimated earnings for Run a Restaurant!

Modelled from 643,531 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$82.7K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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