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Game Detail

[SOUL] Spin a Fem! 🎲

Pinkheart Games • Tracked since May 10, 2026 · 101 days of data

Simulation

Live CCU

613

Growth (24h)

—

Approval

—

Last update

7 days ago

Creator

Pinkheart Games

Group

Genre

Simulation

Age rating

Maturity: Mild

Published

Mar 20, 2026

7 months ago

Server size

8 players

~77 servers at current CCU

Visits

24.9M

146.8K favorites · lifetime

Engagement

Measured from Sep 24, 2026 to Oct 15, 2026 — 13 of those 22 days were collected.

Time per visit

26 min

Player-hours ÷ visits

Favorites per 1K visits

3.7

New favorites ÷ new visits, last 28 days

Visits per day

47.0K

Change in lifetime visits ÷ 21 days between the first and last reading

Benchmarks

Percentile against 2,131 live Simulation games.

Simulation
Live CCU613
81st percentile81%

Cohort median 51

Approval—
0th percentile0%

Cohort median 94.6%

Favorites / 1K visits3.70
45th percentile45%

Cohort median 4.20 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

13 complete days
90dlocked · archive reaches back to May 10, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

[SOUL] Spin a Fem! 🎲 is not on a tracked sort right now. See when it last was.

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Estimated earnings for [SOUL] Spin a Fem! 🎲

Modelled from 47,006 visits/day measured over the last 21 days (62% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$5.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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