Game Detail
Iron Soul: Dungeon
Iron Soul • Tracked since May 17, 2026 · 58 days of data
Live CCU
12,549
Growth (24h)
-6.1%
Approval
98.3%
Last update
yesterday
Profile
Open on RobloxGenre
RPG
Age rating
Maturity: Mild
Published
Mar 20, 2026
5 months ago
Server size
16 players
~785 servers at current CCU
Visits
264.7M
964.7K favorites · lifetime
Visible sorts
Engagement
Measured from Jul 30, 2026 to Aug 26, 2026 — 28 of those 28 days were collected.
Time per visit
7 min
Player-hours ÷ visits
Favorites per 1K visits
7.49
New favorites ÷ new visits, last 28 days
Visits per day
3.4M
Change in lifetime visits ÷ 27 days elapsed
Benchmarks
Percentile against 133 live RPG games.
Cohort median 412
Cohort median 94.8%
Cohort median 2.60 · last 28 days
History
Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.
Sort rank history
Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.
Rank history is included with Indie
Iron Soul: Dungeon is currently on Top Earning, Top Playing Now, Top Rated, Trending in RPG. Rank history shows where it has sat on those boards, hour by hour.
Back on PatreonEstimated earnings for Iron Soul: Dungeon
Modelled from 3,409,302 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.
Conservative
•••••
per month
Typical
$219.0K
unlock for range
per month
Optimistic
•••••
per month
Earnings estimates are included with Indie
The estimate is built from this game's own visit rate, session length and favourites, sampled hourly — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.