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[HIT-BOY SEASON🎵🎧 ] Beat Battle

Overtune • Tracked since Aug 24, 2026 · 76 days of data

Entertainment

Live CCU

235

Growth (24h)

-74.6%

Approval

88.3%

Last update

20 days ago

Creator

Overtune

Group

Genre

Entertainment

Age rating

Maturity: Minimal

Published

Feb 26, 2026

9 months ago

Server size

50 players

~5 servers at current CCU

Visits

4.9M

61.9K favorites · lifetime

Visible sorts

Trending in Entertainment

Engagement

Measured from Oct 14, 2026 to Nov 10, 2026 — 28 of those 28 days were collected.

Time per visit

14 min

Player-hours ÷ visits

Favorites per 1K visits

11.1

New favorites ÷ new visits, last 28 days

Visits per day

26.7K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 103 live Entertainment games.

Entertainment
Live CCU235
77th percentile77%

Cohort median 61

Approval88.3%
53rd percentile53%

Cohort median 87.8%

Favorites / 1K visits11.10
89th percentile89%

Cohort median 3.79 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Entertainment — see where it has sat on those boards, hour by hour.

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Estimated earnings for [HIT-BOY SEASON🎵🎧 ] Beat Battle

Modelled from 26,690 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$2.3K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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