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Game Detail

Clean Crew 🧹[CLASS SKINS!]

CleanCrew • Tracked since May 11, 2026 · 116 days of data

Survival

Live CCU

1,226

Growth (24h)

-1.9%

Approval

94.5%

Last update

yesterday

Creator

CleanCrew

Group

Genre

Survival

Age rating

Maturity: Mild

Published

Feb 11, 2026

8 months ago

Server size

50 players

~25 servers at current CCU

Visits

30.4M

514.3K favorites · lifetime

Visible sorts

Top TrendingTrending in Survival

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

14 min

Player-hours ÷ visits

Favorites per 1K visits

13.6

New favorites ÷ new visits, last 28 days

Visits per day

63.4K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 573 live Survival games.

Survival
Live CCU1,226
79th percentile79%

Cohort median 127

Approval94.5%
87th percentile87%

Cohort median 88.8%

Favorites / 1K visits13.60
79th percentile79%

Cohort median 3.94 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 11, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Trending, Trending in Survival — see where it has sat on those boards, hour by hour.

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Estimated earnings for Clean Crew 🧹[CLASS SKINS!]

Modelled from 63,387 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$6.3K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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