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[HELL] Spiral Difficulty Chart Obby

Jindijim • Tracked since Aug 20, 2026 · 60 days of data

Obby & Platformer

Live CCU

5,180

Growth (24h)

+6.9%

Approval

80.7%

Last update

7 days ago

Creator

Jindijim

User

Genre

Obby & Platformer

Age rating

Maturity: Minimal

Published

Jan 20, 2026

9 months ago

Server size

15 players

~346 servers at current CCU

Visits

75.7M

227.7K favorites · lifetime

Visible sorts

Trending in Obby & Platformer

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

10 min

Player-hours ÷ visits

Favorites per 1K visits

2.58

New favorites ÷ new visits, last 28 days

Visits per day

928.6K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 904 live Obby & Platformer games.

Obby & Platformer
Live CCU5,180
99th percentile99%

Cohort median 42

Approval80.7%
51st percentile51%

Cohort median 80.7%

Favorites / 1K visits2.58
34th percentile34%

Cohort median 8.06 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Obby & Platformer — see where it has sat on those boards, hour by hour.

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Estimated earnings for [HELL] Spiral Difficulty Chart Obby

Modelled from 928,624 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$32.8K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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