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[♾️UPD15] Watch Number Go Up

Minimized • Tracked since Apr 20, 2026 · 137 days of data

Simulation

Live CCU

132

Growth (24h)

-4.3%

Approval

—

Last update

3 months ago

Creator

Minimized

Group

Genre

Simulation

Age rating

Maturity: Minimal

Minimum age 5

Published

Jan 18, 2026

9 months ago

Server size

16 players

~9 servers at current CCU

Visits

15.0M

15.6K favorites · lifetime

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

19 min

Player-hours ÷ visits

Favorites per 1K visits

1.04

New favorites ÷ new visits, last 28 days

Visits per day

11.4K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 2,209 live Simulation games.

Simulation
Live CCU132
58th percentile58%

Cohort median 75

Approval—
0th percentile0%

Cohort median 94.3%

Favorites / 1K visits1.04
6th percentile6%

Cohort median 4.35 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

[♾️UPD15] Watch Number Go Up is not on a tracked sort right now. See when it last was.

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Estimated earnings for [♾️UPD15] Watch Number Go Up

Modelled from 11,405 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$836

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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