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Game Detail

Roll in a Cart

Ironbyte x Jelly • Tracked since Aug 29, 2026 · 28 days of data

Obby & Platformer

Live CCU

1,806

Growth (24h)

+25.6%

Approval

78.6%

Last update

4 days ago

Creator

Ironbyte x Jelly

Group

Genre

Obby & Platformer

Age rating

Maturity: Mild

Published

Jan 15, 2026

8 months ago

Server size

23 players

~79 servers at current CCU

Visits

52.9M

583.1K favorites · lifetime

Visible sorts

Trending in Obby & Platformer

Engagement

Measured from Aug 29, 2026 to Sep 24, 2026 — 27 of those 27 days were collected.

Time per visit

8 min

Player-hours ÷ visits

Favorites per 1K visits

2.09

New favorites ÷ new visits, last 28 days

Visits per day

293.9K

Change in lifetime visits ÷ 26 days between the first and last reading

Benchmarks

Percentile against 789 live Obby & Platformer games.

Obby & Platformer
Live CCU1,806
93rd percentile93%

Cohort median 60

Approval78.6%
33rd percentile33%

Cohort median 85.0%

Favorites / 1K visits2.09
28th percentile28%

Cohort median 6.08 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

27 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Obby & Platformer — see where it has sat on those boards, hour by hour.

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Estimated earnings for Roll in a Cart

Modelled from 293,905 visits/day measured over the last 26 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$8.3K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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