Back to games

Game Detail

[QUESTS] Monopoly

GroovyII • Tracked since Jul 23, 2026 · 36 days of data

Strategy

Live CCU

7,545

Growth (24h)

+9.6%

Approval

78.9%

Last update

2 days ago

Creator

GroovyII

User

Genre

Strategy

Age rating

Maturity: Minimal

Published

Jan 1, 2026

8 months ago

Server size

24 players

~315 servers at current CCU

Visits

17.4M

98.7K favorites · lifetime

Visible sorts

Most PopularTrending in Strategy

Engagement

Measured from Jul 30, 2026 to Aug 26, 2026 — 28 of those 28 days were collected.

Time per visit

23 min

Player-hours ÷ visits

Favorites per 1K visits

5

New favorites ÷ new visits, last 28 days

Visits per day

504.4K

Change in lifetime visits ÷ 27 days elapsed

Benchmarks

Percentile against 130 live Strategy games.

Strategy
Live CCU7,545
95th percentile95%

Cohort median 186

Approval78.9%
8th percentile8%

Cohort median 94.2%

Favorites / 1K visits5.00
76th percentile76%

Cohort median 1.96 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 days shown
90d150d1yAlllocked · archive reaches back to Jul 23, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

[QUESTS] Monopoly is currently on Most Popular, Trending in Strategy. Rank history shows where it has sat on those boards, hour by hour.

Back on Patreon

Estimated earnings for [QUESTS] Monopoly

Modelled from 504,362 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$54.6K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.