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Game Detail

[2x⭐] Anime Card Collection

Crew Simulators • Tracked since Apr 20, 2026 · 105 days of data

Simulation

Live CCU

3,380

Growth (24h)

-4.7%

Approval

98.5%

Last update

3 days ago

Creator

Crew Simulators

Group

Genre

Simulation

Age rating

Maturity: Minimal

Published

Dec 15, 2025

9 months ago

Server size

6 players

~564 servers at current CCU

Visits

154.5M

220.9K favorites · lifetime

Visible sorts

Top RatedTop Revisited

Engagement

Measured from Aug 19, 2026 to Sep 15, 2026 — 28 of those 28 days were collected.

Time per visit

31 min

Player-hours ÷ visits

Favorites per 1K visits

0.52

New favorites ÷ new visits, last 28 days

Visits per day

208.6K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 1,665 live Simulation games.

Simulation
Live CCU3,380
94th percentile94%

Cohort median 75

Approval98.5%
90th percentile90%

Cohort median 94.9%

Favorites / 1K visits0.52
3rd percentile3%

Cohort median 3.94 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Rated, Top Revisited — see where it has sat on those boards, hour by hour.

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Estimated earnings for [2x⭐] Anime Card Collection

Modelled from 208,641 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$21.8K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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