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Anime Fighting Simulator: Endless

AFS: Endless • Tracked since Apr 26, 2026 · 110 days of data

Action

Live CCU

129

Growth (24h)

—

Approval

—

Last update

2 days ago

Creator

AFS: Endless

Group

Genre

Action

Age rating

Maturity: Minimal

Minimum age 5

Published

Nov 29, 2025

10 months ago

Server size

24 players

~6 servers at current CCU

Visits

154.3M

134.1K favorites · lifetime

Engagement

Measured from Sep 4, 2026 to Sep 27, 2026 — 24 of those 24 days were collected.

Time per visit

37 min

Player-hours ÷ visits

Favorites per 1K visits

2.52

New favorites ÷ new visits, last 28 days

Visits per day

5.4K

Change in lifetime visits ÷ 23 days between the first and last reading

Benchmarks

Percentile against 356 live Action games.

Action
Live CCU129
37th percentile37%

Cohort median 374

Approval—
0th percentile0%

Cohort median 86.2%

Favorites / 1K visits2.52
52nd percentile52%

Cohort median 2.47 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Apr 26, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Anime Fighting Simulator: Endless is not on a tracked sort right now. See when it last was.

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Estimated earnings for Anime Fighting Simulator: Endless

Modelled from 5,357 visits/day measured over the last 23 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$445

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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