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Game Detail

JUST ONE MORE ASYM

FourSquare Creations • Tracked since May 19, 2026 · 108 days of data

Survival

Live CCU

582

Growth (24h)

+15.2%

Approval

80.2%

Last update

yesterday

Genre

Survival

Age rating

Maturity: Moderate

Published

Nov 23, 2025

11 months ago

Server size

16 players

~37 servers at current CCU

Visits

11.0M

40.5K favorites · lifetime

Visible sorts

Top Revisited

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

20 min

Player-hours ÷ visits

Favorites per 1K visits

2.24

New favorites ÷ new visits, last 28 days

Visits per day

40.8K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 573 live Survival games.

Survival
Live CCU582
70th percentile70%

Cohort median 127

Approval80.2%
20th percentile20%

Cohort median 88.8%

Favorites / 1K visits2.24
28th percentile28%

Cohort median 3.94 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 19, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Revisited — see where it has sat on those boards, hour by hour.

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Estimated earnings for JUST ONE MORE ASYM

Modelled from 40,810 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$2.9K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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