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[PURE YANG UPDATE]Fishing : Million Pounds [ALPHA]

Fishing Million Pounds Community • Tracked since Apr 28, 2026 · 76 days of data

Simulation

Live CCU

26

Growth (24h)

+30.0%

Approval

Last update

today

Genre

Simulation

Age rating

Maturity: Minimal

Minimum age 5

Published

Nov 22, 2025

9 months ago

Server size

12 players

~3 servers at current CCU

Visits

4.0M

3.8K favorites · lifetime

Engagement

Measured from Jul 30, 2026 to Aug 26, 2026 — 28 of those 28 days were collected.

Time per visit

14 min

Player-hours ÷ visits

Favorites per 1K visits

2.7

New favorites ÷ new visits, last 28 days

Visits per day

1.1K

Change in lifetime visits ÷ 27 days elapsed

Benchmarks

Percentile against 1,440 live Simulation games.

Simulation
Live CCU26
34th percentile34%

Cohort median 85

Approval
0th percentile0%

Cohort median 94.9%

Favorites / 1K visits2.70
37th percentile37%

Cohort median 3.86 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 days shown
90d150d1yAlllocked · archive reaches back to Apr 28, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

[PURE YANG UPDATE]Fishing : Million Pounds [ALPHA] is not on a tracked sort right now. Rank history shows when it last was.

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Estimated earnings for [PURE YANG UPDATE]Fishing : Million Pounds [ALPHA]

Modelled from 1,083 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$80

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.