Game Detail
100 Days at Sea [Halloween🎃]
Stranded Devs • Tracked since Jun 2, 2026 · 98 days of data
Live CCU
12,940
Growth (24h)
+0.9%
Approval
97.1%
Last update
3 days ago
Profile
Open on RobloxGenre
Survival
Age rating
Maturity: Minimal
Published
Nov 14, 2025
12 months ago
Server size
27 players
~480 servers at current CCU
Visits
411.7M
9.6M favorites · lifetime
Visible sorts
Engagement
Measured from Oct 2, 2026 to Oct 26, 2026 — 25 of those 25 days were collected.
Time per visit
17 min
Player-hours ÷ visits
Favorites per 1K visits
20.57
New favorites ÷ new visits, last 28 days
Visits per day
1.4M
Change in lifetime visits ÷ 24 days between the first and last reading
Benchmarks
Percentile against 605 live Survival games.
Cohort median 141
Cohort median 89.9%
Cohort median 4.01 · last 28 days
History
Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.
Sort rank history
Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.
Rank history is included with Indie
Currently on Top Rated — see where it has sat on those boards, hour by hour.
Subscribe to seeEstimated earnings for 100 Days at Sea [Halloween🎃]
Modelled from 1,402,509 visits/day measured over the last 24 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.
Conservative
•••••
per month
Typical
$140.6K
unlock for range
per month
Optimistic
•••••
per month
Earnings estimates are included with Indie
The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.
Subscribe to seeOr estimate it yourself with the free calculator