Game Detail
[🗡️] Catch a Monster
LDS II • Tracked since Apr 20, 2026 · 85 days of data
Live CCU
4,256
Growth (24h)
-10.2%
Approval
97.9%
Last update
2 days ago
Profile
Open on RobloxGenre
Adventure
Age rating
Maturity: Minimal
Published
Nov 10, 2025
10 months ago
Server size
12 players
~355 servers at current CCU
Visits
439.8M
594.9K favorites · lifetime
Visible sorts
Engagement
Measured from Jul 30, 2026 to Aug 26, 2026 — 28 of those 28 days were collected.
Time per visit
14 min
Player-hours ÷ visits
Favorites per 1K visits
0.48
New favorites ÷ new visits, last 28 days
Visits per day
939.0K
Change in lifetime visits ÷ 27 days elapsed
Benchmarks
Percentile against 206 live Adventure games.
Cohort median 72
Cohort median 90.1%
Cohort median 4.05 · last 28 days
History
Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.
Sort rank history
Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.
Rank history is included with Indie
[🗡️] Catch a Monster is currently on Top Rated. Rank history shows where it has sat on those boards, hour by hour.
Back on PatreonEstimated earnings for [🗡️] Catch a Monster
Modelled from 938,991 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.
Conservative
•••••
per month
Typical
$52.1K
unlock for range
per month
Optimistic
•••••
per month
Earnings estimates are included with Indie
The estimate is built from this game's own visit rate, session length and favourites, sampled hourly — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.