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Game Detail

Get Tall and Fall

Fun First • Tracked since May 21, 2026 · 110 days of data

Simulation

Live CCU

572

Growth (24h)

+21.2%

Approval

—

Last update

16 days ago

Creator

Fun First

Group

Genre

Simulation

Age rating

Maturity: Minimal

Minimum age 5

Published

Sep 29, 2025

1.1 years ago

Server size

12 players

~48 servers at current CCU

Visits

154.2M

168.6K favorites · lifetime

Engagement

Measured from Oct 2, 2026 to Oct 26, 2026 — 25 of those 25 days were collected.

Time per visit

10 min

Player-hours ÷ visits

Favorites per 1K visits

1.44

New favorites ÷ new visits, last 28 days

Visits per day

132.6K

Change in lifetime visits ÷ 24 days between the first and last reading

Benchmarks

Percentile against 2,327 live Simulation games.

Simulation
Live CCU572
77th percentile77%

Cohort median 58

Approval—
0th percentile0%

Cohort median 94.3%

Favorites / 1K visits1.44
11th percentile11%

Cohort median 4.25 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 21, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Get Tall and Fall is not on a tracked sort right now. See when it last was.

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Estimated earnings for Get Tall and Fall

Modelled from 132,608 visits/day measured over the last 24 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$7.1K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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