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Game Detail

Size Incremental [V0.1]

[LS] Lime Studios • Tracked since Apr 27, 2026 · 116 days of data

Simulation

Live CCU

17

Growth (24h)

+13.3%

Approval

—

Last update

3 months ago

Creator

[LS] Lime Studios

Group

Genre

Simulation

Age rating

Maturity: Mild

Minimum age 5

Published

Aug 25, 2025

1.1 years ago

Server size

1 players

~17 servers at current CCU

Visits

1.5M

7.8K favorites · lifetime

Engagement

Measured from Sep 10, 2026 to Oct 7, 2026 — 24 of those 28 days were collected.

Time per visit

16 min

Player-hours ÷ visits

Favorites per 1K visits

2.99

New favorites ÷ new visits, last 28 days

Visits per day

2.0K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 1,921 live Simulation games.

Simulation
Live CCU17
35th percentile35%

Cohort median 56

Approval—
0th percentile0%

Cohort median 95.0%

Favorites / 1K visits2.99
38th percentile38%

Cohort median 4.21 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Apr 27, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Size Incremental [V0.1] is not on a tracked sort right now. See when it last was.

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Estimated earnings for Size Incremental [V0.1]

Modelled from 2,029 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$167

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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