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Game Detail

A Broken Dream

Snap Shot Studios • Tracked since May 23, 2026 · 97 days of data

Adventure

Live CCU

1,312

Growth (24h)

-9.5%

Approval

97.8%

Last update

7 days ago

Creator

Snap Shot Studios

Group

Genre

Adventure

Age rating

Maturity: Minimal

Published

Jul 23, 2025

1.2 years ago

Server size

40 players

~33 servers at current CCU

Visits

44.9M

944.2K favorites · lifetime

Visible sorts

Top RatedTrending in Adventure

Engagement

Measured from Sep 17, 2026 to Oct 14, 2026 — 24 of those 28 days were collected.

Time per visit

21 min

Player-hours ÷ visits

Favorites per 1K visits

16.09

New favorites ÷ new visits, last 28 days

Visits per day

113.6K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 285 live Adventure games.

Adventure
Live CCU1,312
92nd percentile92%

Cohort median 84

Approval97.8%
98th percentile98%

Cohort median 90.1%

Favorites / 1K visits16.09
81st percentile81%

Cohort median 4.05 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 23, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Rated, Trending in Adventure — see where it has sat on those boards, hour by hour.

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Estimated earnings for A Broken Dream

Modelled from 113,637 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$12.4K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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