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A Grabpack Test [HUGGY WUGGY]

PREW - X • Tracked since Apr 20, 2026 · 121 days of data

Puzzle

Live CCU

1,593

Growth (24h)

-45.2%

Approval

—

Last update

2 months ago

Creator

PREW - X

Group

Genre

Puzzle

Age rating

Maturity: Minimal

Published

Jul 5, 2025

1.3 years ago

Server size

10 players

~160 servers at current CCU

Visits

261.3M

308.3K favorites · lifetime

Engagement

Measured from Sep 8, 2026 to Oct 5, 2026 — 24 of those 28 days were collected.

Time per visit

7 min

Player-hours ÷ visits

Favorites per 1K visits

1.45

New favorites ÷ new visits, last 28 days

Visits per day

409.3K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 108 live Puzzle games.

Puzzle
Live CCU1,593
91st percentile91%

Cohort median 185

Approval—
0th percentile0%

Cohort median 86.3%

Favorites / 1K visits1.45
11th percentile11%

Cohort median 5.47 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

A Grabpack Test [HUGGY WUGGY] is not on a tracked sort right now. See when it last was.

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Estimated earnings for A Grabpack Test [HUGGY WUGGY]

Modelled from 409,269 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$15.9K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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