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Game Detail

Wavelength! [BETA]

Brainwave Arcade • Tracked since May 20, 2026 · 85 days of data

Party & Casual

Live CCU

1,022

Growth (24h)

+52.8%

Approval

93.7%

Last update

26 days ago

Creator

Brainwave Arcade

Group

Genre

Party & Casual

Age rating

Maturity: Minimal

Published

Jun 28, 2025

1.2 years ago

Server size

25 players

~41 servers at current CCU

Visits

64.1M

153.5K favorites · lifetime

Visible sorts

Trending in Party & Casual

Engagement

Measured from Aug 29, 2026 to Sep 25, 2026 — 28 of those 28 days were collected.

Time per visit

10 min

Player-hours ÷ visits

Favorites per 1K visits

2.21

New favorites ÷ new visits, last 28 days

Visits per day

97.3K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 244 live Party & Casual games.

Party & Casual
Live CCU1,022
81st percentile81%

Cohort median 94

Approval93.7%
95th percentile95%

Cohort median 86.3%

Favorites / 1K visits2.21
34th percentile34%

Cohort median 2.92 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Party & Casual — see where it has sat on those boards, hour by hour.

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Estimated earnings for Wavelength! [BETA]

Modelled from 97,300 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$4.1K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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