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Game Detail

Wavelength! [BETA]

Brainwave Arcade • Tracked since May 20, 2026 · 107 days of data

Party & Casual

Live CCU

149

Growth (24h)

-7.5%

Approval

93.6%

Last update

today

Creator

Brainwave Arcade

Group

Genre

Party & Casual

Age rating

Maturity: Minimal

Published

Jun 28, 2025

1.3 years ago

Server size

25 players

~6 servers at current CCU

Visits

66.4M

158.3K favorites · lifetime

Visible sorts

Trending in Party & Casual

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

9 min

Player-hours ÷ visits

Favorites per 1K visits

2.07

New favorites ÷ new visits, last 28 days

Visits per day

90.3K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 318 live Party & Casual games.

Party & Casual
Live CCU149
65th percentile65%

Cohort median 61

Approval93.6%
91st percentile91%

Cohort median 84.1%

Favorites / 1K visits2.07
28th percentile28%

Cohort median 3.28 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Party & Casual — see where it has sat on those boards, hour by hour.

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Estimated earnings for Wavelength! [BETA]

Modelled from 90,251 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$3.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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