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Game Detail

[S5🏆] Racket Rivals

⨯ Small World Games • Tracked since Apr 23, 2026 · 107 days of data

Sports & Racing

Live CCU

4,514

Growth (24h)

-46.3%

Approval

95.0%

Last update

yesterday

Genre

Sports & Racing

Age rating

Maturity: Minimal

Published

Jun 10, 2025

1.3 years ago

Server size

18 players

~251 servers at current CCU

Visits

560.1M

4.7M favorites · lifetime

Visible sorts

Top TrendingTrending in Sports & Racing

Engagement

Measured from Aug 24, 2026 to Sep 20, 2026 — 28 of those 28 days were collected.

Time per visit

10 min

Player-hours ÷ visits

Favorites per 1K visits

7.55

New favorites ÷ new visits, last 28 days

Visits per day

827.1K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 138 live Sports & Racing games.

Sports & Racing
Live CCU4,514
96th percentile96%

Cohort median 90

Approval95.0%
74th percentile74%

Cohort median 88.2%

Favorites / 1K visits7.55
81st percentile81%

Cohort median 1.88 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Apr 23, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Trending, Trending in Sports & Racing — see where it has sat on those boards, hour by hour.

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Estimated earnings for [S5🏆] Racket Rivals

Modelled from 827,101 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$60.8K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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