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Game Detail

Control Europe

Hidden Studio. • Tracked since Apr 20, 2026 · 121 days of data

Strategy

Live CCU

1,992

Growth (24h)

+5.3%

Approval

94.2%

Last update

7 days ago

Creator

Hidden Studio.

Group

Genre

Strategy

Age rating

Maturity: Minimal

Published

May 11, 2025

1.4 years ago

Server size

14 players

~143 servers at current CCU

Visits

285.9M

763.0K favorites · lifetime

Visible sorts

Trending in Strategy

Engagement

Measured from Sep 8, 2026 to Oct 5, 2026 — 24 of those 28 days were collected.

Time per visit

13 min

Player-hours ÷ visits

Favorites per 1K visits

2.51

New favorites ÷ new visits, last 28 days

Visits per day

395.9K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 172 live Strategy games.

Strategy
Live CCU1,992
87th percentile87%

Cohort median 96

Approval94.2%
58th percentile58%

Cohort median 93.2%

Favorites / 1K visits2.51
47th percentile47%

Cohort median 2.60 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Strategy — see where it has sat on those boards, hour by hour.

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Estimated earnings for Control Europe

Modelled from 395,891 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$26.6K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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