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[MTC] Multicrew Tank Combat

Top Giun • Tracked since Apr 20, 2026 · 111 days of data

Action

Live CCU

1,115

Growth (24h)

-6.8%

Approval

83.8%

Last update

13 days ago

Creator

Top Giun

Group

Genre

Action

Age rating

Maturity: Mild

Published

Mar 22, 2025

1.5 years ago

Server size

48 players

~24 servers at current CCU

Visits

76.7M

196.0K favorites · lifetime

Visible sorts

Fun with Friends

Engagement

Measured from Aug 25, 2026 to Sep 21, 2026 — 28 of those 28 days were collected.

Time per visit

22 min

Player-hours ÷ visits

Favorites per 1K visits

1.96

New favorites ÷ new visits, last 28 days

Visits per day

151.1K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 347 live Action games.

Action
Live CCU1,115
73rd percentile73%

Cohort median 288

Approval83.8%
38th percentile38%

Cohort median 86.2%

Favorites / 1K visits1.96
39th percentile39%

Cohort median 2.48 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Fun with Friends — see where it has sat on those boards, hour by hour.

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Estimated earnings for [MTC] Multicrew Tank Combat

Modelled from 151,138 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$10.1K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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