Game Detail
24 Hours in Elevator...
Punchline Lite • Tracked since Aug 6, 2026 · 22 days of data
Live CCU
349
Growth (24h)
+14.1%
Approval
—
Last update
today
Profile
Open on RobloxGenre
Survival
Age rating
—
Published
Feb 25, 2025
1.5 years ago
Server size
35 players
~10 servers at current CCU
Visits
209.1M
305.1K favorites · lifetime
Engagement
Measured from Aug 6, 2026 to Aug 26, 2026 — 21 of those 21 days were collected.
Time per visit
9 min
Player-hours ÷ visits
Favorites per 1K visits
2.22
New favorites ÷ new visits, last 28 days
Visits per day
99.4K
Change in lifetime visits ÷ 20 days elapsed
Benchmarks
Percentile against 403 live Survival games.
Cohort median 174
Cohort median 90.3%
Cohort median 3.27 · last 28 days
History
Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.
Sort rank history
Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.
Rank history is included with Indie
24 Hours in Elevator... is not on a tracked sort right now. Rank history shows when it last was.
Back on PatreonEstimated earnings for 24 Hours in Elevator...
Modelled from 99,425 visits/day measured over the last 20 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.
Conservative
•••••
per month
Typical
$4.5K
unlock for range
per month
Optimistic
•••••
per month
Earnings estimates are included with Indie
The estimate is built from this game's own visit rate, session length and favourites, sampled hourly — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.