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Game Detail

2 Player Battle Tycoon

Yvu Productions • Tracked since Aug 20, 2026 · 60 days of data

Simulation

Live CCU

111

Growth (24h)

+11.0%

Approval

95.0%

Last update

9 days ago

Creator

Yvu Productions

Group

Genre

Simulation

Age rating

Maturity: Mild

Published

Jan 9, 2025

1.8 years ago

Server size

16 players

~7 servers at current CCU

Visits

61.7M

1.3M favorites · lifetime

Visible sorts

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Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

12 min

Player-hours ÷ visits

Favorites per 1K visits

15.55

New favorites ÷ new visits, last 28 days

Visits per day

21.5K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 2,131 live Simulation games.

Simulation
Live CCU111
60th percentile60%

Cohort median 51

Approval95.0%
55th percentile55%

Cohort median 94.6%

Favorites / 1K visits15.55
72nd percentile72%

Cohort median 4.20 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on More When You Subscribe — see where it has sat on those boards, hour by hour.

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Estimated earnings for 2 Player Battle Tycoon

Modelled from 21,537 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$2.3K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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