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Survive Overnight in a Mega Store

Velstorm's Survive Overnight Game • Tracked since Apr 26, 2026 · 104 days of data

Survival

Live CCU

5,494

Growth (24h)

-45.5%

Approval

Last update

5 months ago

Genre

Survival

Age rating

Maturity: Minimal

Minimum age 5

Published

Jan 9, 2025

1.7 years ago

Server size

25 players

~220 servers at current CCU

Visits

621.9M

1.0M favorites · lifetime

Engagement

Measured from Aug 24, 2026 to Sep 20, 2026 — 28 of those 28 days were collected.

Time per visit

10 min

Player-hours ÷ visits

Favorites per 1K visits

1.64

New favorites ÷ new visits, last 28 days

Visits per day

1.0M

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 472 live Survival games.

Survival
Live CCU5,494
93rd percentile93%

Cohort median 154

Approval
0th percentile0%

Cohort median 88.7%

Favorites / 1K visits1.64
19th percentile19%

Cohort median 3.48 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Apr 26, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Survive Overnight in a Mega Store is not on a tracked sort right now. See when it last was.

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Estimated earnings for Survive Overnight in a Mega Store

Modelled from 1,003,195 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$43.6K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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