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Game Detail

[UPD] Slippery Stairs

Korean Game Studio • Tracked since Aug 12, 2026 · 68 days of data

Obby & Platformer

Live CCU

232

Growth (24h)

+0.0%

Approval

—

Last update

10 months ago

Creator

Korean Game Studio

Group

Genre

Obby & Platformer

Age rating

—

Published

Jan 3, 2025

1.8 years ago

Server size

75 players

~4 servers at current CCU

Visits

97.2M

8.0M favorites · lifetime

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

4 min

Player-hours ÷ visits

Favorites per 1K visits

80.95

New favorites ÷ new visits, last 28 days

Visits per day

126.6K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 879 live Obby & Platformer games.

Obby & Platformer
Live CCU232
81st percentile81%

Cohort median 34

Approval—
0th percentile0%

Cohort median 80.7%

Favorites / 1K visits80.95
70th percentile70%

Cohort median 8.73 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

[UPD] Slippery Stairs is not on a tracked sort right now. See when it last was.

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Estimated earnings for [UPD] Slippery Stairs

Modelled from 126,585 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$5.6K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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