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Game Detail

Capybara Evolution

Capybara Evolution • Tracked since Aug 20, 2026 · 61 days of data

Simulation

Live CCU

192

Growth (24h)

-28.9%

Approval

98.1%

Last update

2 months ago

Creator

Capybara Evolution

Group

Genre

Simulation

Age rating

Maturity: Mild

Published

Dec 15, 2024

1.9 years ago

Server size

10 players

~20 servers at current CCU

Visits

162.9M

708.4K favorites · lifetime

Visible sorts

Top Rated

Engagement

Measured from Sep 25, 2026 to Oct 22, 2026 — 24 of those 28 days were collected.

Time per visit

13 min

Player-hours ÷ visits

Favorites per 1K visits

3.31

New favorites ÷ new visits, last 28 days

Visits per day

25.9K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 2,215 live Simulation games.

Simulation
Live CCU192
65th percentile65%

Cohort median 60

Approval98.1%
87th percentile87%

Cohort median 94.6%

Favorites / 1K visits3.31
40th percentile40%

Cohort median 4.35 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Rated — see where it has sat on those boards, hour by hour.

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Estimated earnings for Capybara Evolution

Modelled from 25,949 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$2.4K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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