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Game Detail

[ 🤖🦾] Anime Card Clash

RNG Lab • Tracked since Apr 20, 2026 · 142 days of data

Simulation

Live CCU

3,984

Growth (24h)

-4.7%

Approval

97.5%

Last update

3 days ago

Creator

RNG Lab

Group

Genre

Simulation

Age rating

Maturity: Minimal

Published

Oct 16, 2024

2.0 years ago

Server size

24 players

~166 servers at current CCU

Visits

531.3M

234.0K favorites · lifetime

Visible sorts

Top RatedTop Revisited

Engagement

Measured from Oct 2, 2026 to Oct 26, 2026 — 25 of those 25 days were collected.

Time per visit

16 min

Player-hours ÷ visits

Favorites per 1K visits

0.17

New favorites ÷ new visits, last 28 days

Visits per day

491.1K

Change in lifetime visits ÷ 24 days between the first and last reading

Benchmarks

Percentile against 2,333 live Simulation games.

Simulation
Live CCU3,984
95th percentile95%

Cohort median 55

Approval97.5%
77th percentile77%

Cohort median 94.6%

Favorites / 1K visits0.17
1st percentile1%

Cohort median 4.25 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Rated, Top Revisited — see where it has sat on those boards, hour by hour.

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Estimated earnings for [ 🤖🦾] Anime Card Clash

Modelled from 491,077 visits/day measured over the last 24 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$38.0K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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