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Game Detail

RoCitizens 🏠

Firebrand Games • Tracked since Sep 9, 2020 · 1,773 days of data

Roleplay & Avatar Sim

Live CCU

359

Growth (24h)

-18.0%

Approval

Last update

22 days ago

Creator

Firebrand Games

Group

Genre

Roleplay & Avatar Sim

Age rating

Maturity: Mild

Published

Dec 6, 2013

12.8 years ago

Server size

40 players

~9 servers at current CCU

Visits

890.2M

3.8M favorites · lifetime

Engagement

Measured from Aug 24, 2026 to Sep 20, 2026 — 28 of those 28 days were collected.

Time per visit

22 min

Player-hours ÷ visits

Favorites per 1K visits

2.13

New favorites ÷ new visits, last 28 days

Visits per day

31.5K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 352 live Roleplay & Avatar Sim games.

Roleplay & Avatar Sim
Live CCU359
63rd percentile63%

Cohort median 160

Approval
0th percentile0%

Cohort median 86.5%

Favorites / 1K visits2.13
31st percentile31%

Cohort median 3.21 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90d150d1ylocked · archive reaches back to Sep 9, 2020
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

RoCitizens 🏠 is not on a tracked sort right now. See when it last was.

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Estimated earnings for RoCitizens 🏠

Modelled from 31,505 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$1.9K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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