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Game Detail

[GANGS REWORK] Ryujin

Martial Ascension • Tracked since Aug 12, 2026 · 30 days of data

Action

Live CCU

4,708

Growth (24h)

-16.1%

Approval

94.2%

Last update

today

Creator

Martial Ascension

Group

Genre

Action

Age rating

Maturity: Moderate

Published

Aug 7, 2024

2.1 years ago

Server size

32 players

~148 servers at current CCU

Visits

23.3M

94.1K favorites · lifetime

Visible sorts

Fun with FriendsTop EarningTop Revisited

Engagement

Measured from Aug 13, 2026 to Sep 9, 2026 — 28 of those 28 days were collected.

Time per visit

40 min

Player-hours ÷ visits

Favorites per 1K visits

5.44

New favorites ÷ new visits, last 28 days

Visits per day

253.3K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 320 live Action games.

Action
Live CCU4,708
93rd percentile93%

Cohort median 256

Approval94.2%
90th percentile90%

Cohort median 85.4%

Favorites / 1K visits5.44
77th percentile77%

Cohort median 2.33 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

29 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Fun with Friends, Top Earning, Top Revisited — see where it has sat on those boards, hour by hour.

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Estimated earnings for [GANGS REWORK] Ryujin

Modelled from 253,324 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$34.3K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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