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Game Detail

Dying2Parkour DEMO

RedScarf Studio • Tracked since Aug 22, 2026 · 31 days of data

Obby & Platformer

Live CCU

336

Growth (24h)

-30.1%

Approval

82.3%

Last update

last month

Creator

RedScarf Studio

Group

Genre

Obby & Platformer

Age rating

Maturity: Minimal

Published

Aug 4, 2024

2.1 years ago

Server size

40 players

~9 servers at current CCU

Visits

9.0M

62.7K favorites · lifetime

Visible sorts

Trending in Obby & Platformer

Engagement

Measured from Aug 24, 2026 to Sep 20, 2026 — 28 of those 28 days were collected.

Time per visit

11 min

Player-hours ÷ visits

Favorites per 1K visits

4.37

New favorites ÷ new visits, last 28 days

Visits per day

45.1K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 753 live Obby & Platformer games.

Obby & Platformer
Live CCU336
80th percentile80%

Cohort median 48

Approval82.3%
55th percentile55%

Cohort median 80.8%

Favorites / 1K visits4.37
47th percentile47%

Cohort median 7.08 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Obby & Platformer — see where it has sat on those boards, hour by hour.

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Estimated earnings for Dying2Parkour DEMO

Modelled from 45,088 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$2.2K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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