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Game Detail

Death Order: Simon Says

Voxq Enterprises • Tracked since Jul 21, 2026 · 64 days of data

Survival

Live CCU

4,034

Growth (24h)

-6.8%

Approval

88.7%

Last update

yesterday

Creator

Voxq Enterprises

Group

Genre

Survival

Age rating

Maturity: Mild

Published

Jul 26, 2024

2.2 years ago

Server size

72 players

~57 servers at current CCU

Visits

58.8M

328.9K favorites · lifetime

Visible sorts

Trending in Survival

Engagement

Measured from Aug 25, 2026 to Sep 21, 2026 — 28 of those 28 days were collected.

Time per visit

11 min

Player-hours ÷ visits

Favorites per 1K visits

3.65

New favorites ÷ new visits, last 28 days

Visits per day

604.6K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 489 live Survival games.

Survival
Live CCU4,034
90th percentile90%

Cohort median 162

Approval88.7%
49th percentile49%

Cohort median 89.8%

Favorites / 1K visits3.65
51st percentile51%

Cohort median 3.53 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Survival — see where it has sat on those boards, hour by hour.

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Estimated earnings for Death Order: Simon Says

Modelled from 604,598 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$41.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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