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Game Detail

Chained [2 Player Obby]

1-Day • Tracked since Apr 24, 2026 · 153 days of data

Obby & Platformer

Live CCU

1,114

Growth (24h)

-40.9%

Approval

83.5%

Last update

yesterday

Creator

1-Day

Group

Genre

Obby & Platformer

Age rating

Maturity: Mild

Published

Jul 4, 2024

2.4 years ago

Server size

15 players

~75 servers at current CCU

Visits

448.2M

10.8M favorites · lifetime

Visible sorts

Trending in Obby & Platformer

Engagement

Measured from Oct 14, 2026 to Nov 10, 2026 — 28 of those 28 days were collected.

Time per visit

7 min

Player-hours ÷ visits

Favorites per 1K visits

19.14

New favorites ÷ new visits, last 28 days

Visits per day

270.2K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 1,007 live Obby & Platformer games.

Obby & Platformer
Live CCU1,114
92nd percentile92%

Cohort median 41

Approval83.5%
44th percentile44%

Cohort median 86.4%

Favorites / 1K visits19.14
55th percentile55%

Cohort median 10.09 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90d150dlocked · archive reaches back to Apr 24, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Obby & Platformer — see where it has sat on those boards, hour by hour.

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Estimated earnings for Chained [2 Player Obby]

Modelled from 270,172 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$12.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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