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Game Detail

[🔮] 2omething evil will happen

larvae studios • Tracked since Apr 20, 2026 · 111 days of data

Survival

Live CCU

2,253

Growth (24h)

-13.5%

Approval

92.6%

Last update

8 days ago

Creator

larvae studios

Group

Genre

Survival

Age rating

Maturity: Mild

Published

Apr 3, 2024

2.5 years ago

Server size

20 players

~113 servers at current CCU

Visits

367.0M

887.0K favorites · lifetime

Visible sorts

Fun with FriendsTrending in Survival

Engagement

Measured from Aug 25, 2026 to Sep 21, 2026 — 28 of those 28 days were collected.

Time per visit

10 min

Player-hours ÷ visits

Favorites per 1K visits

1.06

New favorites ÷ new visits, last 28 days

Visits per day

397.0K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 490 live Survival games.

Survival
Live CCU2,253
86th percentile86%

Cohort median 146

Approval92.6%
74th percentile74%

Cohort median 88.3%

Favorites / 1K visits1.06
5th percentile5%

Cohort median 3.65 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Fun with Friends, Trending in Survival — see where it has sat on those boards, hour by hour.

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Estimated earnings for [🔮] 2omething evil will happen

Modelled from 397,004 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$20.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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