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(G-MAN REWORK) Strange Bathtub War

Strange Bathtub War Group • Tracked since May 9, 2026 · 118 days of data

Roleplay & Avatar Sim

Live CCU

166

Growth (24h)

+30.7%

Approval

—

Last update

today

Genre

Roleplay & Avatar Sim

Age rating

Maturity: Minimal

Published

Feb 3, 2024

2.7 years ago

Server size

50 players

~4 servers at current CCU

Visits

99.1M

106.6K favorites · lifetime

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

12 min

Player-hours ÷ visits

Favorites per 1K visits

1.3

New favorites ÷ new visits, last 28 days

Visits per day

58.1K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 393 live Roleplay & Avatar Sim games.

Roleplay & Avatar Sim
Live CCU166
61st percentile61%

Cohort median 95

Approval—
0th percentile0%

Cohort median 88.2%

Favorites / 1K visits1.30
10th percentile10%

Cohort median 3.38 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to May 9, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

(G-MAN REWORK) Strange Bathtub War is not on a tracked sort right now. See when it last was.

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Estimated earnings for (G-MAN REWORK) Strange Bathtub War

Modelled from 58,126 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$2.5K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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