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Game Detail

Slayers 2

Ouw Productions • Tracked since Sep 18, 2026 · 19 days of data

RPG

Live CCU

74,272

Growth (24h)

+4.8%

Approval

97.8%

Last update

today

Creator

Ouw Productions

Group

Genre

RPG

Age rating

Maturity: Mild

Published

Feb 2, 2024

2.7 years ago

Server size

1 players

~74,272 servers at current CCU

Visits

121.5M

506.0K favorites · lifetime

Visible sorts

Most PopularTop EarningTop Playing NowTop RatedTrending in RPG

Engagement

Measured from Sep 18, 2026 to Oct 9, 2026 — 18 of those 22 days were collected.

Time per visit

35 min

Player-hours ÷ visits

Favorites per 1K visits

3.16

New favorites ÷ new visits, last 28 days

Visits per day

5.6M

Change in lifetime visits ÷ 21 days between the first and last reading

Benchmarks

Percentile against 163 live RPG games.

RPG
Live CCU74,272
99th percentile99%

Cohort median 484

Approval97.8%
88th percentile88%

Cohort median 94.7%

Favorites / 1K visits3.16
47th percentile47%

Cohort median 3.67 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

18 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Most Popular, Top Earning, Top Playing Now, Top Rated, Trending in RPG — see where it has sat on those boards, hour by hour.

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Estimated earnings for Slayers 2

Modelled from 5,561,323 visits/day measured over the last 21 days (86% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$485.7K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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