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Game Detail

The Eternal Abyss

bLockerman666 • Tracked since Apr 20, 2026 · 142 days of data

Obby & Platformer

Live CCU

160

Growth (24h)

+0.0%

Approval

85.5%

Last update

today

Creator

bLockerman666

User

Genre

Obby & Platformer

Age rating

Maturity: Minimal

Published

Jan 4, 2024

2.8 years ago

Server size

25 players

~7 servers at current CCU

Visits

7.9M

22.4K favorites · lifetime

Visible sorts

Top Revisited

Engagement

Measured from Oct 2, 2026 to Oct 26, 2026 — 25 of those 25 days were collected.

Time per visit

25 min

Player-hours ÷ visits

Favorites per 1K visits

2.08

New favorites ÷ new visits, last 28 days

Visits per day

17.7K

Change in lifetime visits ÷ 24 days between the first and last reading

Benchmarks

Percentile against 915 live Obby & Platformer games.

Obby & Platformer
Live CCU160
77th percentile77%

Cohort median 32

Approval85.5%
56th percentile56%

Cohort median 85.4%

Favorites / 1K visits2.08
25th percentile25%

Cohort median 10.76 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Top Revisited — see where it has sat on those boards, hour by hour.

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Estimated earnings for The Eternal Abyss

Modelled from 17,728 visits/day measured over the last 24 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$900

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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