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Game Detail

[🎃] Bike of Hell

Captain Grumpy Games • Tracked since Apr 22, 2026 · 135 days of data

Obby & Platformer

Live CCU

483

Growth (24h)

+6.4%

Approval

71.7%

Last update

2 days ago

Genre

Obby & Platformer

Age rating

Maturity: Minimal

Published

Oct 1, 2023

3.1 years ago

Server size

18 players

~27 servers at current CCU

Visits

628.9M

2.1M favorites · lifetime

Visible sorts

Trending in Obby & Platformer

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

9 min

Player-hours ÷ visits

Favorites per 1K visits

0.5

New favorites ÷ new visits, last 28 days

Visits per day

82.9K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 910 live Obby & Platformer games.

Obby & Platformer
Live CCU483
88th percentile88%

Cohort median 32

Approval71.7%
15th percentile15%

Cohort median 81.5%

Favorites / 1K visits0.50
1st percentile1%

Cohort median 8.80 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
90dlocked · archive reaches back to Apr 22, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Obby & Platformer — see where it has sat on those boards, hour by hour.

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Estimated earnings for [🎃] Bike of Hell

Modelled from 82,882 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$2.3K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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