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Game Detail

Conquer The World WW2 [🛡️]

Marian_Dev • Tracked since Apr 20, 2026 · 105 days of data

Strategy

Live CCU

5,470

Growth (24h)

-16.2%

Approval

80.8%

Last update

10 days ago

Creator

Marian_Dev

User

Genre

Strategy

Age rating

Maturity: Minimal

Published

Aug 13, 2023

3.1 years ago

Server size

14 players

~391 servers at current CCU

Visits

270.5M

822.0K favorites · lifetime

Visible sorts

Fun with FriendsTop TrendingTrending in Strategy

Engagement

Measured from Aug 19, 2026 to Sep 15, 2026 — 28 of those 28 days were collected.

Time per visit

15 min

Player-hours ÷ visits

Favorites per 1K visits

1.59

New favorites ÷ new visits, last 28 days

Visits per day

535.6K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 147 live Strategy games.

Strategy
Live CCU5,470
98th percentile98%

Cohort median 83

Approval80.8%
11th percentile11%

Cohort median 93.8%

Favorites / 1K visits1.59
42nd percentile42%

Cohort median 2.08 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to Apr 20, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Fun with Friends, Top Trending, Trending in Strategy — see where it has sat on those boards, hour by hour.

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Estimated earnings for Conquer The World WW2 [🛡️]

Modelled from 535,639 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$30.6K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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