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Game Detail

Team School Breakout! (TEAMWORK OBBY)

Meltdown Obbies • Tracked since Aug 12, 2026 · 73 days of data

Obby & Platformer

Live CCU

2,023

Growth (24h)

-7.1%

Approval

—

Last update

18 days ago

Creator

Meltdown Obbies

Group

Genre

Obby & Platformer

Age rating

—

Published

Aug 3, 2023

3.2 years ago

Server size

12 players

~169 servers at current CCU

Visits

317.2M

194.6K favorites · lifetime

Engagement

Measured from Oct 2, 2026 to Oct 26, 2026 — 25 of those 25 days were collected.

Time per visit

9 min

Player-hours ÷ visits

Favorites per 1K visits

1.23

New favorites ÷ new visits, last 28 days

Visits per day

556.7K

Change in lifetime visits ÷ 24 days between the first and last reading

Benchmarks

Percentile against 967 live Obby & Platformer games.

Obby & Platformer
Live CCU2,023
96th percentile96%

Cohort median 30

Approval—
0th percentile0%

Cohort median 84.4%

Favorites / 1K visits1.23
7th percentile7%

Cohort median 12.71 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Team School Breakout! (TEAMWORK OBBY) is not on a tracked sort right now. See when it last was.

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Estimated earnings for Team School Breakout! (TEAMWORK OBBY)

Modelled from 556,685 visits/day measured over the last 24 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$15.6K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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