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Game Detail

(HALLOWEEN '26) Interliminality (ALPHA 1.3.6)

Studio308 • Tracked since Aug 20, 2026 · 60 days of data

Adventure

Live CCU

891

Growth (24h)

-3.9%

Approval

92.3%

Last update

9 days ago

Creator

Studio308

Group

Genre

Adventure

Age rating

Maturity: Moderate

Published

Jul 29, 2023

3.2 years ago

Server size

60 players

~15 servers at current CCU

Visits

93.8M

912.9K favorites · lifetime

Visible sorts

Trending in Adventure

Engagement

Measured from Sep 24, 2026 to Oct 21, 2026 — 24 of those 28 days were collected.

Time per visit

20 min

Player-hours ÷ visits

Favorites per 1K visits

8.65

New favorites ÷ new visits, last 28 days

Visits per day

64.3K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 293 live Adventure games.

Adventure
Live CCU891
88th percentile88%

Cohort median 56

Approval92.3%
70th percentile70%

Cohort median 91.0%

Favorites / 1K visits8.65
68th percentile68%

Cohort median 4.16 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

26 complete days
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Adventure — see where it has sat on those boards, hour by hour.

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Estimated earnings for (HALLOWEEN '26) Interliminality (ALPHA 1.3.6)

Modelled from 64,264 visits/day measured over the last 27 days (89% of days collected). Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$6.8K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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