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Game Detail

[LEGACY] Toilet Tower Defense

Telanthric Development • Tracked since May 2, 2026 · 93 days of data

Strategy

Live CCU

3,765

Growth (24h)

+3.4%

Approval

85.6%

Last update

6 days ago

Genre

Strategy

Age rating

Maturity: Minimal

Published

Jun 17, 2023

3.3 years ago

Server size

30 players

~126 servers at current CCU

Visits

6.2B

1.5M favorites · lifetime

Visible sorts

Trending in Strategy

Engagement

Measured from Aug 19, 2026 to Sep 15, 2026 — 28 of those 28 days were collected.

Time per visit

14 min

Player-hours ÷ visits

Favorites per 1K visits

0.43

New favorites ÷ new visits, last 28 days

Visits per day

427.7K

Change in lifetime visits ÷ 27 days between the first and last reading

Benchmarks

Percentile against 147 live Strategy games.

Strategy
Live CCU3,765
94th percentile94%

Cohort median 124

Approval85.6%
19th percentile19%

Cohort median 93.8%

Favorites / 1K visits0.43
13th percentile13%

Cohort median 2.08 · last 28 days

History

Average concurrent players, new favorites per day, and visits as a 7-day rate. Gaps are periods with no collected data and are drawn as breaks, never interpolated.

30 complete days
90dlocked · archive reaches back to May 2, 2026
Playersavg concurrent
Visitsnew per day (7-day rate)
Favoritesnew per day

Sort rank history

Best position held each day on each Roblox discovery sort, collected hourly. Update markers come from Roblox's own timestamps, logged since May 4, 2026.

Rank history is included with Indie

Currently on Trending in Strategy — see where it has sat on those boards, hour by hour.

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Estimated earnings for [LEGACY] Toilet Tower Defense

Modelled from 427,739 visits/day measured over the last 27 days. Roblox publishes no per-game revenue — this is an estimate, and the range is wide because it has to be.

Conservative

•••••

per month

Typical

$23.9K

unlock for range

per month

Optimistic

•••••

per month

Earnings estimates are included with Indie

The estimate is built from this game's own visit rate, session length and favourites, sampled hourly while the game has players — not from a lifetime visit total. Roblox's 30% cut and the $0.0038 DevEx rate are applied.

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